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Jeromia

3 Game Reviews w/ Response

All 36 Reviews

:O I can't believe one of my song was used in a game :D I'm quite ecstatic about it and it raised my spirits a little bit so thanks guys :D

Now on the subject of the game, I honestly liked the idea, and had fun playing the game. It was quite enjoyable. The only thing I would have liked to see is an option to rotate the blocks around... but then again that would made it a fair bit too easy wouldn't it? -.-"

josh-tamugaia responds:

u r welcome!

The animation and style of the game was great! I enjoyed that part heaps! (the music was annoying, but I can take any sort of music soooo >_>)

Anyways, when I played through the game, at first I thought it was incredibly challenging, got angry quick and left the game for a bit (especially at the ogre boss). But after looking through the reviews, I realized the point is to click at the guy's head after dodging (and to doge A LOT!), but even then it's incredibly difficult to beat the guy.

For the people whom are stuck in that part, it's supposed to be extremely hard. The idea is the same as the NES games... give the player a hard challenge that will make it greatly rewarding to kill the boss.

Anyways, after killing the ogre (and yelling some profanities at it's corpse) I felt good... but it took way too long to get there.

Vote: 4
Review: 4
Things to improve on:
~ Walking cycle - it's too awkard
~ Indication of controls - players need to think outside the box quite a lot to figure them out

Just remember, if the player doesn't know what's going on, putting challenges in their face will only frustrate them... but if you give them a BASIC idea of what to do (maybe by saying at some point "Hey see those arrows? You have to click over there to dodge!") players will be more happy to try and try again until you beat the boss (hence why NES games, despite the challenges, got people hooked)

Anyways, awesome game man :D

mexipino responds:

Thanks for your review Jeromia. I'll definitely keep those things in mind while working on the sequel. Thanks for playing!

There are many "nr" moment in this game... it need a HELL OF A LOT OF TWEAKING. Considering that you did this in 24 hours... I can tell that this game is good, as I tried to design a game in 3 weeks and my game did worse then this... And I didn't have to design my own graphics either >__>

So, I say 3.5 stars... It's an impressive feat for 24 hours, but the game mechanics need a LOT of work... and the level design... VERY annoying (no I'm not talking about the square, I'm talking about how you respawn in the game)

Pixelulsar responds:

48 hours, you give me too much credit.

Hello there. The name's Jeromia. I play and record live music and put it up on Newgrounds. That's about it really. Oh yeah, I sometimes review movies/games too >:3 ~~~~~\o/~~~~~~ (but that's just my excuse for procrastinating XD)

Age 29, Male

Student

Secret Academy of Awkwardness

Australia

Joined on 6/15/12

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